No. 14 (2017): Monográfico. Filosofía de la cultura audiovisual contemporánea: últimas tendencias
II. Cultura audiovisual en la vida cotidiana / Audiovisual cultures in everyday life

The uncanny auditorium: sound aesthetic in artgames

Luis Felipe Camacho Blanco
Universidad Autónoma de Madrid
Portada número 14 de Bajo Palabra
Published June 26, 2017

Keywords:

Videogames, artgames, sound, music, uncanny valley, uncanny auditorium, simulacra, hyperreality, semiotics, audiovisual
How to Cite
Camacho Blanco, L. F. (2017). The uncanny auditorium: sound aesthetic in artgames. Bajo Palabra, (14), 105–123. https://doi.org/10.15366/bp2017.14.007

Abstract

Artgames are progressively turning into the main artistic genre of the 21st century. With its own mature language and aesthetic, the old videogame limitations have become a great semiotic tool that triggers different emotional processes. Sound and music have obtained their own roles inside the artgames, different from the rest of audiovisual media and which is more important, they have created a sign-sound, a Baudrillard-type simulacrum asociated to artgames media: the uncanny auditorium.

Downloads

Download data is not yet available.

References

Barthes, Roland, Lo Obvio y lo Obtuso: imágenes, voces y textos, Buenos Aires, Paidós, 1986.

Baudrillard, Jean, Cultura y Simulacro, Kairós, Barcelona, 2007.

Boon, Robert, “Writing for games”. Game Writing: Narrative Skills for Videogames, Boston, Charles River Media, 2007.

Correa, Gabriel, “Relaciones a partir de [Philip] Tagg” (2000), http://prodmusical.unsl.edu.ar/html/articulos.htm [consultado el 23 de julio de 2016].

Danto, Arthur C., “The Artworld”, The Journal of Philosophy, Vol. 61. 1964, pp. 571-584. https://doi.org/10.2307/2022937

Danto, Arthur C., Después del fin del arte, Barcelona, Paidós, 2001.

Danto, Arthur C., The Philosophical Disenfranchisement of Art, New York, Columbia University Press, 1986.

Gadamer, Hans-Georg, Verdad y Método I, Salamanca, Sígueme, 1992.

Hall, Stuart, Representation: cultural representation and cultural signifying practices. London, Open University Press, 1996.

Heidegger, Martin, El Ser y el Tiempo, Madrid, Trotta, 2003.

Luengo, María, “El Producto Cultural: Claves Epistemológicas de su Estudio”, Revista de Estudios de Comunicación Zer, Vol. 13, nº 24, 2008.